Good Behaviour Part 4: Radio Staion-Monastery
Kategori: Gaming
Make it out of the tower.
The part where the cages are falling, you will meet two shriekers.. outrun them.
The clockpart is you should push the button aroun III (3).
Now make it to St. Maria's and as usual while freeroaming.. outrun everything
As you enter the monastery, you will be forced to find an axe, and the second you find it, it will summon AT LEAST 8 dolls, just fly you fool! Escape the same way as you entered.
The map is just next to the boarded door. As of now, all enemies should be outrunned(outran?) and close the door behind them. Get the first pom fragment in the chapel, and go get ready for Hansel & Gretel. The cutscene where a shrieker goes Krueger on the wall, take the first right in there you will find a pole to pull down the ladder in the room at the far end of the hall.

Now, puzzle! Find the 2 part in the room to your left, a Vinyl and Lever
1, turn the light of
2. Que music
3. Turn the spotlight to the stage
4. Pull the center lever set. 1
5. Pull the center lever set. 2
6. Make it rain (the machine nearest the window
7. THUUUUNDEEER!
Boom. Silent Hill Magic.
The non-killin at this part is.... tricky
If you played the game once, you have at least a little hitch of where your headed, make a run for it.
Otherwise, I'll walk you through it. I enctounter approx. two shriekers and one Weeping bat. the path goes slightly to the left, then i turns right.. DO NOT flee back from the monster, try to run past them, towards your goal, otherwise you may get lost and cornered by enemies.. In case you get cornered, no worries, you should at least have 10 medkits at this point
It's not a long forest, but you can't see shit.
Make it to the house AND CLOSE THE DOOR!
Finish the puzzle (it's not even remotley hard) and get poem fragment 2
Now beware of the dolls spawning behind you, just get through the door you came in. Go upstairs, and I know that every inch in your body doesn't wat to follow that girl.. but.... do it.
After she locks you out, find the blackboard eraser, and head for the class room before the gets. Beware the black room with the dollies, but just close them in.
After the flashback a door will open, go throught, and when you reach the chapel, be quick or be dead.
Go and hack open the door before the shriekers reach you. If you hesitate a second, the will make it up. In case they do, you MUST incap them or they will never let you live to open that door.
After you leave the kitchen door, a wall will rumble and a shrieker appears, trick past her and through the hole she came from, she won't be able to follow.
When you enter the x-ray room DO NOT search the boddies before you x-ay them, it will warp you to "Other World" and only escape are kill the monsters or load game. I took the bed that was furtesth away from the door, and that one was right. Now loot its guts. And make your way to the boy again
After you lock the door up on your way to the kid, a weeping bat is waitíng. I suggest you run for it.
Now, bogeyman fight. Throw everything you got towards him, this is a part where enemies easily get killed. Drop your main weapon, start throwing bricks and pipes towards him fast, before he opens cages, run around in circles avoid enemies and earthquakes, until he smash open a wall to the far right. Enemies will not pursue beyond the whole.
As you jump down to the stage level, you will encounter dolls here to your left after you trigger them by obtaining the blue candles, they will spawn behind you, you can try to trap them in the room, but watch out, there is one outside the room as well.
Lower the chandelier. A stabber will go down with it, i suggest you incap him, since he is by far the fastet enemy in the game, and he will hurt you. alot. So dont miss the medkit by the lever upstairs.
You can of course, as usual try to trap him which I did in case you don't want to risk it. Just remeber that you will have to pull the lever again to raise the candles.
Don't miss the combination of symbols that the candles lit up, it will help you after the stage.
Bogeyman battle doesn't count as a monster kill.
Exit the Monastery.
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